dark cloud 2 how to choose what monster to transform to

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Monster transformation is a new gameplay mechanic featured in Dark Chronicle. It is an ability unique to Monica Raybrandt, and acquired later on talking to Jurak, at the end of Chapter 2 in the Rainbow Butterfly Wood, subsequently entering the "Rainbow Falls" floor. Monica and Maximilian automatically received the Badge Box particular afterwards, after which they purchased the Himarra Badge from the Woody Tailor for 500 Gilda. Monica then explained that she could use these badges to to plough into the related monster, and thus larn the Sundrop they needed to forcefully speed up the growth of the Lafrescia Flower, and detect the Rainbow Butterfly. When Monica used the ability and found a Himarra monster to talk to, she immediately received a Sundrop from it, as they were "coming out of its ears".[ citation needed ]

Monster transformation lets Monica talk to monsters of the same type, which gives valuable insight and information into their daily life, as well every bit hints and tips on them in general.

Bays: Shapeshifter
Transform Monica into a monster. Bronze

Transforming into a monster for the first time on the PlayStation iv port grants yous the bronze bays "Shapeshifter".

Contents

  • ane Gameplay
    • 1.one Monster Badges
    • 1.2 Monster Transform
    • 1.iii Class modify
      • i.3.1 Monster Drops
    • 1.4 Gainsay
  • ii Lists
    • 2.1 Monster Badges
    • ii.2 Classes
    • 2.3 Titles
  • iii Notes

Gameplay [ ]

Monster Badges [ ]

The Himarra Badge.

Monster transformation serves as the unique ability belonging but to Monica, in dissimilarity to Maximilian's Ridepod. Information technology requires the Bluecoat Box, in which she tin can store collected badges, which are acquired with the apply of Souvenir Capsules. Gift Capsules tin exist bought for 400 Gilda from either the Woody Tailor, or Claire'southward Place!, or only invented (although this is more expensive). A Gift Capsule then has to be placed into an agile detail slot, as it is a throwable item, and loaded with 3 of the required items for the monster you intend to apply it on. If washed correctly the monster will bear witness a music note, and and so drop the related monster type badge upon its defeat. The Undead and Windup Badges are unique in that they crave yous to simply kill one of the monsters with the right item (Holy Water and Bomb respectively).

The actual monster yous outset with is not necessarily the aforementioned as the one you chose to delight with a Gift Sheathing. You can please a Death Mouse or Ram, but the Badge e'er starts with a Sewer Rat.

Note that some flight or quick monsters tin brand you miss your Gift Capsule, which can be disastrous when throwing expensive items around. Using a Heart-Throb Scarlet can make this easier, every bit it inflicts finish.

Out of a total of twelve Badges, 2 of them do not represent a monster. These are the Moon and Sun Badges, which are received from Donny later gaining (respectively) 600 and 700 photography points with the camera, and then talking to him as Max. The Moon Bluecoat allows Monica to stay transformed for longer periods of time, and the Sun Bluecoat raises the attack and defense power of the transformed monster.

Trophy: Monster Primary
Obtain every monster transformation badge. Silver

Obtaining all badges on the PlayStation 4 port grants yous the silvery trophy "Monster Master".

Monster Transform [ ]

Afterwards acquiring a Badge, Monica can transform into the monster using the R3 button, and if demand exist tin switch to a different Monster Badge using the Monster Transform pick in the 'Character' menu. This likewise serves every bit an admission point to the Badge Box, letting you lot view all your badges and their monster's statuses. Monsters get an attack and defense force stat, which increases with their level. The aforementioned goes for the title, which changes later on every vi levels, finalizing at 91. Since Monica transforms into the monsters, they use the same hit points. Other stats shown are Monster Morph and Experience, the quondam of which is e'er 64, and serves as a counter for how long y'all can use the monster. If Monster Morph runs out the monster will 'die', forcing you to pick another, or switch back to Monica. Exiting the dungeon will cause the counter to be reset.

Experience works the same as weapons and the Ridepod, and is increased by picking upward a slain enemy's ABS. Although a monster will ever list its feel as a maximum of 100, this does non represent with the actual ABS number dropped by enemies. Instead, the 100 should be seen as 100%, with the actual ABS value required increasing exponentially.

Lastly, each monster also has access to ane or 2 attacks, which are used with either the X or Square buttons.

Class change [ ]

The maximum level is 99, and when a monster gains 25 levels they proceeds the option to course change, allowing said monster to accomplish a stronger form, the same as those encountered during normal gameplay. For their second class change some also get the opportunity to change into a different species altogether. The Beast-type Badge is unique because it is the merely one that grants the choice to alter at level 26, namely the Ram alongside the Embankment Rat. This is so followed by another species change at level 51, where the Beach Rat, tin can besides change into the Hunter Play tricks alongside the Castle Eater.

Choosing ane course volition cause you to miss out on the other course path entirely. Regardless of your option, you lot can all the same use older (if available) forms of your selected monster species. For example, if you take a level 76 Castle Eater, you tin still use the Sewer and Beach Rat forms, although these are still weaker, with lesser stats.

Trophy: What? Your Monster is Evolving!
Evolve a monster into its terminal grade. Silver

Evolving a monster into its final class on level 76 on the PlayStation four port grants yous the silver trophy "What? Your Monster is Evolving!".

Monster Drops [ ]

After each development at 26, 51, and 76, you too gain a Monster Drib, a unique detail only used for synthesis on weapons due to the big amount of weapon attributes each i grants. Each 'tier' of Monster Drib is stronger than the next, with the weakest from the kickoff evolution granting only +4 to all stats, the 2d granting +5, and the third granting +vi. Ane weapon attribute per each Monster Badge's Monster Drop is also slightly higher than the rest, granting respectively +6, +9, and finally +12. Typically these are related to the Bluecoat itself, such as Fauna (aspect) for the Creature type Badge. Lastly, the Synth Point price also increases from ii, to three, to 4, with each respective Monster Drop.

At 76 all evolutions likewise grant five of the same gemstones, one kind for each Badge blazon. Notably the iii Diamonds required for the Menu-blazon Badge are not recuperated from the same Badge at level 76, but instead from the Flora Badge.

Combat [ ]

Equally might become evident upon transforming into a monster, they are incredibly weak compared to Max, Monica, or the Ridepod. Leveling them is too entirely optional, every bit they have no story relevance otherwise and the only benefits to doing so are a chance at medals requiring all enemies to exist slain with monster transformation. Most monsters volition have 1 or two close range melee attacks, with a few others also existence able to use ranged attacks. Some have additional condition furnishings every bit well, such equally the Froggy'southward Venom assault causing poison. Some melee attacks can also knock enemies over, such every bit the Sewer Rat's Headbutt motion. Not all monster transformations also gain access to all their original abilities, such as the Ram'due south accuse attack, which is absent entirely.

Due to how weak the monster transformations are, leveling them requires either very long grinding in weaker dungeons, or by exploiting the dull drib time of ABS past killing strong monsters in the Moon Flower Palace or Zelmite Mine. If yous kill an enemy equally Monica and rapidly switch to a monster yous can speedily level them up without really using them for combat.

The Reptile Family Badge's Gemrons are typically considered the strongest monster transformation, due to their flying, modest size, and especially their very loftier rate of fire for their ranged attacks. Other decent contenders are the Darkling Badge'south Miss Gourgon (at level 51) due to its ranged assault that causes petrification.

One notable function of transforming is that yous tin quickly plough into a monster that is friendly to the i that you lot are fighting, effectively letting you flee safely. Note that monsters will all the same execute their attacks, and thus hurt you, if they have already started it.

Lists [ ]

Monster Badges [ ]

Notation that simply the first monster is listed for each respective class, you lot can withal get the Beast-type Badge from the Ram Z enemy using Premium Craven, even if it cannot be used in monster transformation. The below table also only shows the starting time monster opportunity.

Icon Badge Requires Monster Location
Beast Badge icon.png Creature Cheese Sewer Rat Underground Channel
Premium Chicken Ram Starlight Canyon
Windup Badge icon.png Windup Impale with a Bomb Bomber Caput Mount Gundor
Aquatic Badge icon.png Aquatic Battan Froggy Underground Channel
Evy Goyone Ocean's Roar Cave
Flora Badge icon.png Flora 400 Gilda Woody Tailor
Magical Creature Badge icon.png Magical Brute Sturdy Stone Statue Ocean's Roar Cave
Darkling Badge icon.png Darkling Gold Bar Spider Lady Rainbow Butterfly Forest
Reddish Auntie Medusa Ocean'southward Roar Cave
Reptile Family Badge icon.png Reptile Family Wind Element
Fire Element
Chill Element
Thunder Element
Holy Element
Current of air Gemron
Fire Gemron
Ice Gemron
Thunder Gemron
Holy Gemron
Starlight Canyon
Spirit Badge icon.png Spirit Gooey Peach Pixie Rainbow Butterfly Wood
Undead Badge icon.png Undead Kill with Holy H2o Skeleton Soldier Rainbow Butterfly Wood
Card Badge icon.png Menu Diamond Diamond Moon Blossom Palace
Moon Badge icon.png Moon Photography Lvl. vii Donny
Sun Badge icon.png Sun Photography Lvl. viii Donny

Classes [ ]

Badge Level 1 Level 26 Level 51 Level 76
Beast Sewer Rat Embankment Rat Castle Eater Death Mouse
Hunter Fox Grinning Wolf
Ram Vicious Ram Bandou
Windup Bomber Head Triple Cracker Danger Bomb Sweet Dynamite
Aquatic Froggy Geron Gamal Plutos
Moon Goyone Mariner
Flora Himarra Balalla Stormflower Mandora
Mallone Scarecrow
Magical Creature Baron Balloon Flotsam Balloon Count Airship Duke Balloon
Guardia Dark Keeper
Darkling Spider Lady Shiva Spider Lady Bambamchoo
Miss Gourgon Mrs. Gourgon
Reptile Family Current of air Gemron Water ice Gemron Thunder Gemron Burn down Gemron
Holy Gemron
Spirit Pixie Sylph Faerie Imp
Undead Skeleton Soldier Hornhead Chief Jacket Rare Jacket
Whitebeard Oyakata
Card Club Heart Diamond Spade
Joker

Titles [ ]

Lvl Beast Windup Aquatic Flora Magical Creature
one Needy Kid Trainee Soldier Polliwog Young Bud Rookie Boob
seven Just Left Dwelling Windup Soldier Frog In A Well New Foliage Artificial Magician
13 Independent Mech Individual Swamp Master Forest Helper Revived Magician
19 Newbie Brute Mech Prv 1st Cls Sea-Man Baroque Flora Dark Magic
25 Lone Wolf Mech Sergeant Waverider Jungle Fighter Sorcerer
31 Steel Fang Mech 2nd Lt. Globe-trotting Diver Nature's Servant Magic Soldier
37 Pack Leader Mech Captain Aquamarine Photosynthesizer Magic Knight
43 Woods Watchman Soul of Steel Ocean Killer Emerald Animal Dark's Servant
49 Boss Mech Major Ocean Menace Wood Watchman Dark Visitor
55 Forest Rex Mech Colonel Water Crown Amazonian Fury Warlock
61 Golden Fang Fe Fist Ocean Star Flowers Galore High Wizard
67 Jungle King Windup Hero Aqua-power Male monarch Woods King Nostradamus
73 Invincible King of beasts Mech General Lord of the Blue Plant King Executioner
79 Animate being Principal Mech Com Full general Asleep at Sea The Sunday's Child Sunset's Servant
85 Legendary Beast Metalizer Rex Poseidon Nature Protector King of the Dark
91 God of the Land Ultimate Weapon Lord of the Deep Dominicus King Lord of Darkness
Lvl Darkling Reptile Family unit Spirit Undead Card
1 Gloomy Infant Dragon Cute Lilliputian I Half-Dead Paper Card
7 Lover of Dark Dragonling Mischievous Child Soul-Eater Wooden Card
thirteen Dweller of Dark Teddy Dragon Child Star Night Manipulator Plastic Carte du jour
19 Grim Reaper Young Dragon Nymph Idol Worshipper Iron Carte du jour
25 Black Jack Regular Dragon Dream Bringer Dead Servant Silver Card
31 Ogre Child Brave Dragon Dream Protector Decaying Ogre Golden Carte
37 Black Phantom Dragon Ace Moon Faerie Blackness Distortion Platinum Card
43 Nighttime Businesswoman Vitrify Dragon Fairytale Blood Spirit Crystal Card
49 Daemon Fang Dragon Fighter Sky'due south Retainer Death Road Rare Metallic Card
55 Ogre Dragon Warrior Star Disciple Dark's Casualty Rune Card
61 Daemon Dragon Champ Heaven'southward Guide Nirrti Miracle Carte du jour
67 Dark Watchman Dragon Commander Sky Protector Hellmaster Jack
73 Hell'southward Child Dragon Master Spirit's Adjutant Pettiness Queen
79 Yum Kimil Dragon King Nymph King Night Abyss King
85 Rulr of the Nighttime[a] Grand Dragon Great Spirit Hades Ace
91 Bringer of Anarchy Dragon God Spirit King Maumet Royal Flush

Notes [ ]

  1. This is non a typo. It is accurate to the game text due to a sixteen character limit on monster title names.

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Source: https://darkcloud.fandom.com/wiki/Monster_transformation

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